[過去ログ] どんぐりシステムについて話しましょう ★40 (1002レス)
前次1-
抽出解除 レス栞

このスレッドは過去ログ倉庫に格納されています。
次スレ検索 歴削→次スレ 栞削→次スレ 過去ログメニュー
688
(1): どんぐりキャノン ★ ハンター[Lv.257][木臭] 05/21(火)17:13 ID:CAP_USER(63/65) AAS
>>680
Wonderful. Sounds like it is working correctly now.
692: 警備員[Lv.23] 05/21(火)17:19 ID:OlCPksEr0(10/10) AAS
>>688
But I think the influence of element is still too large in the dark, light, no circle.
This is because the elemental value for no is always "0".

Although you already announced abolishment of dark and light,
to keep it more balanced for existing dark and light weapon/armor,
just FIX the adjustment part at "1.2" from the strong element and "0.8" from the weak
In other words, just delete adjustment by the value of each one.

Just one idea.
前次1-
スレ情報 赤レス抽出 画像レス抽出 歴の未読スレ AAサムネイル

ぬこの手 ぬこTOP 0.025s