[過去ログ] どんぐりキャノン★がアップデートを報告するスレ ★6 (1002レス)
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(2): ハンター[Lv.780][森] 2024/10/29(火)20:46 ID:FLDYJHlF0NIKU(4/4) AAS
#If the bounty wins
- The bounty takes the bet.
- The challenger can place a bounty on the bounty regardless of the bet (just like when you are shot).
- The "手傷 (Wounds) System (pseudo raid)" is applied to the bounty.
Total amount of damage the bounty took in the subjugation battle are recorded as "wounds" and carried over to the next battle.

In the next battle, the bounty hunter will start the battle with damage equal to his "wounds".
If the bounty hunter wins the next battle, the total amount of damage received in this battle will be added to his "wounds" and carried over to the third battle.
From then on, damage received will be cumulatively added to his "wounds" and carried over.
In other words, even a powerful wildfire hunter can be defeated by multiple people (pseudo raid).

#If the bounty hunter loses
・Challengers get their bets back and of course the bounty money.
・The bounty hunter will be penalized by not being able to fire the Acorn Cannon for 24 hours.
If the bounty hunter is defeated more than twice, the period during which the Acorn Cannon cannot be fired will be even longer (24 hours * number of times defeated).

(4) Supplementary Note
It is not desirable for a random hunter to use multiple accounts to donate large amounts to himself.
However, if you look at it from another perspective, you can also see it as "making them waste acorns."
Therefore, while we will not pursue a complete elimination, we will take some measures.
- The period in the name field [新] will be set to 10 days, and during this period acorns will not be received via the forwarding service.
- Acorn accounts will be limited to donating to designated hunters or bounties only once every 24 hours.

That's all. Thank you.
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