[過去ログ] どんぐりキャノン★がアップデートを報告するスレ ★8 (1002レス)
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493
(4): どんぐりキャノン ★ 警備員[Lv.126][UR武+29][UR防限+30][森] 12/02(月)01:20 ID:CAP_USER(10/26) AAS
>>491
Maybe he has too much HP.
I probably need to make an upper-limit for HP, attack, defense.
What do you think?
498
(4): どんぐりキャノン ★ 警備員[Lv.126][UR武+29][UR防限+30][森] 12/02(月)01:24 ID:CAP_USER(11/26) AAS
>>495
In that case, we could put a rate limit on the top arena.
I think the problem is that because there are so many requests to fight バリカタ, and the fights take a long time due to his high stats, there is a thread lock.
We can fix it by either limiting the stat ceiling, or limiting the amount of requests to fight the top arena leader.

Alternatively, we build a new style of arena, and retire this old one.
499
(7): どんぐりキャノン ★ 警備員[Lv.126][UR武+29][UR防限+30][森] 12/02(月)01:26 ID:CAP_USER(12/26) AAS
Something really neat about the new IOS app is that I can finally use some algorithms that I made so many years ago.
I think you guys will really like the algorithm I made.
548
(14): どんぐりキャノン ★ 警備員[Lv.126][UR武+29][UR防限+30][森] 12/02(月)13:34 ID:CAP_USER(13/26) AAS
Im going to do a bit of maintenance on donguri base right now.
ころころ
554
(3): ころころ 12/02(月)13:46 ID:iX1qOm+z0(1/9) AAS
>>548
色んな武器や属性がある中で、火の属性の武器が強すぎてアリーナがつまらまい。
火の属性の武器を調整して他の武器でも勝てるようにして下さい。

While there are various weapons and attributes, fire attribute weapons are too strong and the arena is boring.
Please adjust the fire attribute weapon so that you can win with other weapons as well.
568
(4): ころころ 12/02(月)14:04 ID:a/xdqynz0(1) AAS
翻訳ツールを使って会話するのは頭が弱いだろうから百歩譲って仕方がないとしてやっても、幼稚すぎる

立場を履き違えて気持ち悪い会話をするな
主張に合わせた返答を心がけるのが英語圏では一般的なんだよ
感謝し、よく覚えておけゴミが
569
(3): ころころ 12/02(月)14:07 ID:71uEzDwx0(1) AAS
知恵遅れが急に発狂してて草
622
(5): どんぐりキャノン ★ 警備員[Lv.126][UR武+29][UR防限+30][森] 12/02(月)15:01 ID:CAP_USER(15/26) AAS
Would you guys prefer to have the Donguri functions built-in to the 5chan official app, or do you prefer if Donguri has its own app?
632
(4): @どんぐりキャノン ★ 警備員[Lv.126][UR武+29][UR防限+30][森] 12/02(月)15:08 ID:CAP_USER(17/26) AAS
BEアイコン:y.png
Do you ever use the donguri icons?
656
(10): どんぐりキャノン ★ 警備員[Lv.126][UR武+29][UR防限+30][森] 12/02(月)15:35 ID:CAP_USER(21/26) AAS
>>654
Can you show me an example in the arena of a wind weapon beating someone with 1 million HP with just 1 hit?
690
(7): どんぐりキャノン ★ 警備員[Lv.126][UR武+29][UR防限+30][森] 12/02(月)16:11 ID:CAP_USER(22/26) AAS
>>680
I added an HP limit due to the huge amounts of HP slowing down the server on arena.
You can still have huge amounts of HP for individual battles, but arena is now limited.

I did not adjust any weapons yet.

Unless there is a bug or I made a huge mistake,
I prefer to make weak weapons stronger.
I dislike making strong weapons weaker.
692
(4): どんぐりキャノン ★ 警備員[Lv.126][UR武+29][UR防限+30][森] 12/02(月)16:12 ID:CAP_USER(23/26) AAS
Im trying to fix the issue with readcgi loading new comments too slowly.
Seems to be a caching issue, I just need to figure out which cache.
739
(5): どんぐりキャノン ★ 警備員[Lv.126][UR武+29][UR防限+30][森] 12/02(月)22:24 ID:CAP_USER(24/26) AAS
>>623
This is fixed now
807
(8): どんぐりキャノン ★ 警備員[Lv.127][UR武+29][UR防限+30][森] 12/03(火)19:57 ID:CAP_USER(25/26) AAS
Hello everybody.
827
(7): どんぐりキャノン ★ 警備員[Lv.127][UR武+29][UR防限+30][森] 12/03(火)22:04 ID:CAP_USER(26/26) AAS
I am still here. I am reading your suggestions for balancing the Arena and weapons/equipment.
The idea to increase the HP with a progress bar instead of balanced by weapon stats sounds interesting for sure.
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