[過去ログ] ◆新板をねだるスレ@運用情報◆45 (81レス)
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10: 動け動けウゴウゴ2ちゃんねる 2014/07/25(金)04:05 ID:hZGH9MEn0(3/3) AAS
Reference thread of the past
■ Thread ★ 3 to plot relentlessly the traffic control system of the game board on the inside and outside Gemukate + ■
2chスレ:operate
Extract from the general theory here
• The filled immediately when you established the plate how much you do not limit the subdivision thread
A problem here and there , " dealing with the subject of unspecified " to " deal comprehensively about a particular event " and (finite ) attrition ( infinite ) thread is mixed
Retention number is required indefinitely in original retention plate number that should live in a finite primarily
· Other topics is ejected to be in the plate within the topic most populous ebony
Multi- post Ankesure claim thread
- It is hard to understand what the topic or be treated in any plate
· ( Corresponding with the new administration under unknown) handling of the case attrition move is needed
And strip the newly established haphazardly loop below with plate new > chaos and also > filled with the same pattern as the past
Excerpt
And policies proposed 外部リンク[html]:info.2ch.net 外部リンク[html]:info.2ch.net # saku_guide
■ Do not mix in the same plate a thread of a different nature
■ new plate (for example, such as the house of game90 capture ) you want to be dealing with a finite number of thread
■ It provides easy-to-understand plate of " go here for the time being "
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