【TD】Gem Craftスレ part1 (650レス)
上下前次1-新
202(1): 2014/04/17(木)11:43 ID:9MXltXuT(1) AAS
>>172
v. 1.0.10 - 2014.IV.16.
The failed critical fix of v.1.0.9a (tome chamber fields not opening) has been finally really fixed.
Fixed achievements: 'Lockpick O4' (-> O6), 'Almost',
'Flea trap' (for these, shots blinking instantly to monsters reaching the orb count as orb kills),
'Put the lights out' (xp reward was added to apparition kills xp),
'Early harvest' achievements (rounding errors).
The 'skill level cap increased' text doesn't appear anymore every 10 levels after reaching the ultimate limit.
Fixed: tombs' paths could be closed right after breaking them open, resulting in all the monsters stuck at the tomb location.
Many of the late game fields made slightly easier.
Pressing D or U over a gem gives 'not enough mana' now if needed.
Gem enhancement shrines give less damage bonus and are not given by sparks.
Rolling over a skill with not enough mana to upgrade shouldn't give a sound anymore.
Loot should now properly be given when charging the nodes at field X5,
and the nodes should zap the orb if they're not charged by the arrival of the final wave.
Gems can't be swapped or combined with gems in Spiritforge towers anymore.
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