[過去ログ] どんぐりキャノン★がアップデートを報告するスレ ★6 (1002レス)
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313: 警備員[Lv.115][SR武][SR防][苗] 10/29(火)20:32 ID:CStyMxj30NIKU(4/5) AAS
>>306
一般の掲示板利用者はどんぐり板来ないけどな
314
(2): ハンター[Lv.780][森] 10/29(火)20:44 ID:FLDYJHlF0NIKU(1/4) AAS
>>180
Dear どんぐりキャノン★

Seeing the posts of dissatisfaction with being shot indiscriminately by hunters, the rapid spread of threads banning "cannons," and the overall decrease in posts on 5 Channel, I feel a sense of crisis about the problem of indiscriminate hunters.

Based on the discussion in the thread, I propose a system in which indiscriminately attacking hunters are treated as "raid bosses" and defeated by a large number of hunters.
 乱射ハンターの対策を考えるスレ
 2chスレ:donguri

To that end, I would like you to set up a new page called "バウンティセンター (Bounty Center)" to manage the "賞金首システム (Bounty system)".

[Summary of the Bounty System]
- If you are shot by the Acorn Cannon, you can put a "懸賞金 (bounty)" on the hunter who shot you
- The bounty can be offset by donations from other people.
省4
315
(2): ハンター[Lv.780][森] 10/29(火)20:45 ID:FLDYJHlF0NIKU(2/4) AAS
(1) 被弾ログ (Log of the hits I've taken)
The hit log in the Bounty Center is private information that can only be seen by the person who was hit.
When you are hit by an Acorn Cannon, the following information is posted in the hit log in the Bounty Center.
- The Acorn name of the hunter who shot you.
- The cannon ID of the hunter who shot you (shared with the Acorn Cannon Log).
- The URL of the post that you were hit by (including the reply number).

Each hit log has a "Put a bounty" button, which allows you to put a bounty (Acorn Points) of your choice on the target.
- There is no limit to the total amount of bounties placed on hunters.

The most recent 10 hit logs will be saved, and logs older than 10 days will be deleted.
- To prevent the amount of data in the entire system, including others, from increasing, there will be a limit on the number of saved logs and the period of storage.
省13
316
(2): ハンター[Lv.780][森] 10/29(火)20:46 ID:FLDYJHlF0NIKU(3/4) AAS
(3) 賞金首リスト ("Bounty head" list)
The "Bounty head" list in the "Bounty Center" is public information that anyone can see.

Hunters who meet the following conditions will be listed on the "Bounty head" list in the "Bounty Center".
- 9 or more people have a bounty on their head *Reference: The same number of people as [臭臭臭]
- The total amount of bounties placed on them is 10 acorns or more.

The following information is listed on the "Bounty head" list.
- Acorn name.
- Total amount of bounty placed on them.
- Value of "wound".

On the "Bounty head" list, there are "Donation" and "Subjugation" buttons on each line of the acorn name.
省6
317
(2): ハンター[Lv.780][森] 10/29(火)20:46 ID:FLDYJHlF0NIKU(4/4) AAS
#If the bounty wins
- The bounty takes the bet.
- The challenger can place a bounty on the bounty regardless of the bet (just like when you are shot).
- The "手傷 (Wounds) System (pseudo raid)" is applied to the bounty.
Total amount of damage the bounty took in the subjugation battle are recorded as "wounds" and carried over to the next battle.

In the next battle, the bounty hunter will start the battle with damage equal to his "wounds".
If the bounty hunter wins the next battle, the total amount of damage received in this battle will be added to his "wounds" and carried over to the third battle.
From then on, damage received will be cumulatively added to his "wounds" and carried over.
In other words, even a powerful wildfire hunter can be defeated by multiple people (pseudo raid).

#If the bounty hunter loses
省10
318: 警備員[Lv.115][SR武][SR防][苗] 10/29(火)20:47 ID:CStyMxj30NIKU(5/5) AAS
そういう面倒くさそうなのは絶対スルーだわwww
nice ideaは言ってくれるかもだが
319: 【滑ってないもん】 ハンター[Lv.870][木] 10/29(火)20:50 ID:ikKScpcR0NIKU(9/9) AAS
ドンキャのgood idea = バンドルが売れそうなidea!
320: 警備員[Lv.8][新芽] 10/29(火)20:56 ID:xWHIEzCN0NIKU(10/11) AAS
nice idea(社交辞令)
321
(1): 警備員[Lv.28] 10/29(火)21:07 ID:emdiCB4k0NIKU(2/2) AAS
キーバンドルって売る気を感じられないんだけどどんキャはどう考えてるんだろう
募金箱レベルにしか見えない
322: ハンター[Lv.620][UR武+20][SSR防+30][木] 10/29(火)21:21 ID:72k25NBo0NIKU(5/5) AAS
ここは匿名掲示板ですし
323
(3): ハンター[Lv.921][UR武+55][R防+64][森] 10/29(火)21:22 ID:6/DtMkEW0NIKU(1) AAS
レイドとかヒーラーとかタンクとかアタッカーがそれぞれいて役割分担できるから成り立つ世界

あまりにも安直
324: ハンター[Lv.659][木] 10/29(火)21:22 ID:B1nNqmUl0NIKU(8/14) AAS
>>321
あえて募金レベルにしてるんだよ
何かあっても責任取れないし取るつもりもないし
325: ハンター[Lv.659][木] 10/29(火)21:24 ID:B1nNqmUl0NIKU(9/14) AAS
>>323
def重視とかwt.全振りとか氷とか風とかあるじゃんw
326: 警備員[Lv.45][森] 10/29(火)21:34 ID:Atmyx4dr0NIKU(4/4) AAS
どんぐりPayはまだできないんですか!おそいな
327
(3): 警備員[Lv.96][SSR武][SR防] 10/29(火)21:37 ID:tTU43CEj0NIKU(1) AAS
その辺のソシャゲのシンプルなレイドボスでいいよ

チームとか役割とか何もなしで、とりあえず一定回数殴れば誰でも参加報酬はもらえる
与ダメ上位はランキング報酬も出る
328: 警備員[Lv.8][新芽] 10/29(火)21:46 ID:4w75x7Mb0NIKU(1) AAS
>>327
尻込みしてたけどそれならいけるかも
ボスは先に挙がってるどんキャなら尚参加したくなるw
329: 警備員[Lv.16] 10/29(火)22:03 ID:GGOjy0qy0NIKU(1) AAS
>>327
自分もレイドのイメージはこれだった
330: 警備員[Lv.16][森警] 10/29(火)22:23 ID:zpitVgnDHNIKU(1/7) AAS
1日何回大砲撃ったかで競うレイドになるよきっと
331
(2): 警備員[Lv.217][森] 10/29(火)22:25 ID:54Z7iZdK0NIKU(1/2) AAS
>>327
単発の与ダメじゃなくて、与ダメ合計で競うイメージ

もらえるのは商品そのものじゃなくて、くじ引き補助券
補助券を集めると限定アイテムのくじが引けて、当たりが出れば限定アイテムGET
332
(1): ハンター[Lv.660][木] 10/29(火)22:28 ID:B1nNqmUl0NIKU(10/14) AAS
>>331
なに妄想しちゃってんの
ドンキャが複雑なの組めるわけないじゃん
どうせボットに最適化された24時間撃つ人だけが得するゲーム?になるよ
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あと 670 レスあります
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